By Marcelo Kawanami
WWF has recently published is famous Living Planet Report 2014, in collaboration with the Zoological Society of London, the Global Footprint Network, and the Water Footprint Network. This 170+ pages report brings an in-depth analysis on the health of our planet and the impact of the human activity.
Covering the entire global ecosystem, the report was very focused on topics that are very relevant to Gamiing such as freshwater, marine biodiversity, and water scarcity. I separated below some key highlights from the report:
• Energy generation uses approximately 8 per cent of the global water withdrawals, afigure which rises to 45 per cent in industrialized countries
• The main threats to freshwater species are habitat loss and fragmentation, pollution and invasive species (Collen et al., 2014). Direct impacts on water levels or on freshwater system connectivity have a major impact on freshwater habitats
• More than 200 river basins, home to some 2.67 billion people, already experience severe water scarcity for at least one month every year
• Global freshwater demand is projected to exceed current supply by more than 40 per cent by 2030 (WRG, 2009); by 2030, almost half of the world’s population will be living in areas of high water stress (OECD, 2008)
• Energy generation uses approximately 8 per cent of the global water withdrawals, a figure which rises to 45 per cent in industrialized countries
You can download the full report in the following link: http://wwf.panda.org/about_our_earth/all_publications/living_planet_report/
You can also find the booklet summary if you are too busy!